Please follow the instructions shown on the screen to download the save data for the PlayStation®4 (Xbox One) version. Select “SAVE DATA DOWNLOAD” from the title screen menu. Sign in to the PlayStation®5 (Xbox Series S|X) version with the same PlayStation™ Network account (Xbox account) that was used to upload the save data. Next, perform the download operation on the PlayStation®5 (Xbox Series S|X) version.ĭownloading data for the PlayStation®5 (Xbox Series S|X) versionĪfter uploading save data on the PlayStation®4 (Xbox One) version, it will be possible to download that save data on the PlayStation®5 (Xbox Series S|X) version. This means that the upload has been completed. When the upload has been completed successfully, a message stating that the data has been uploaded will be displayed. Select “SAVE DATA UPLOAD” from the title screen menu.įollow the instructions shown on the screen to upload PlayStation®4 (Xbox One) version’s save data. To transfer your save data, it is necessary to upload your save data on PlayStation®4 (Xbox One) first. Uploading data from the PlayStation®4 (Xbox One) version *It is not possible to transfer save data created on the PlayStation®5 (Xbox Series S | X) version to the PlayStation® 4 (Xbox One) version.*The transfer of save data can only be done in-game.*In order to transfer save data, it is necessary to have the latest version of the game.*This game is not compatible with Smart Delivery.*In order to transfer save data, internet connectivity is required. Please check the following procedure (the images appended below are from the PlayStation® version). The issue with screen resolution being changed on startup should also be fixed too (if the fix doesn't work straight away, try setting the Engine.ini cvar as detailed in the readme)Īchievements aren't affected by this DLL at all, so no need to worry about that!įor test builds & source code check my github: Ĭheck out my similar fixes for other games too: Automata-LodMod for Dragon Quest XI S.In Tales of Arise, save data created on the PlayStation®4 version/Xbox One can be transferred to the PlayStation®5 version/Xbox Series S|X. This'll also automatically unlock the dev-console for you, and allow loading in loose cooked files, without them needing to be pak'd (also allows files to be hot-swapped at runtime without a relaunch needed, should be useful for modders testing their changes) This should help fix the NPC distance issue by changing the fadeout/despawn distances - if you have any problems with it please let me know!Ĭutscene resolution can also be changed to be closer to your actual in-game resolution, should improve quality & reduce aliasing of them a lot! (would appreciate if you can update your links to point there instead!) Latest download can be found on NexusMods: ( Now includes a fix to make 30/60FPS cutscenes run at your native refresh rate!) V29 has only been tested with the 7th April 2022 update, earlier updates might also still work, but I haven't tried them myself. the EnableResolutionFix setting seems to prevent game from changing resolution itself now, so it's no longer enabled by default, if you want to enable it make sure to add a r.SetRes line to your Engine.ini, inside a section - I'm not sure if this fix is even needed anymore really, maybe can be removed in a later update) Hopefully all the Arise-SDK features should be working fine, what I've tested seems to be working without issues at least (and I've double-checked that all the offsets to patch seem correct), there's always a chance something might have changed which stops one of the fixes from working though - if anyone finds something broken please let me know about it! V29 released with support for 7th April 2022 game update!
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |